Our Gamification Methodology:
- Training that incorporates "gamification principles" gives participants experiential learning. -
Adding typical elements of game playing, such as point scoring, competition with others and rules of play to other areas of activity. Gamification commonly employs game design components which are used in non-game contexts in attempts to improve user engagement, information retention, organizational productivity, and learning. A review of research on gamification shows that an overwhelming majority of studies find positive effects from gamification.
The number one objective of Winning The Training Game is knowledge infusion (based on expert content), but differs from traditional learning methods by its delivery method, represented by three distinct characteristics: